AI Insights · Timothy · July 2023
Top 5 Platformer Games on Android in Africa - Q2 2023
Explore the performance of the top 5 platformer games on Android in Africa during Q2 2023, including weekly downloads, revenue, and active user trends.
In Q2 2023, the top 5 platformer games on the Android platform in Africa showcased varied performance metrics. Here's a detailed look at the weekly downloads, revenue, and active user trends for each game, based on data from Sensor Tower.
Subway Surfers from SYBO Games saw a fluctuating weekly revenue, peaking at around $469 in mid-April before dipping to $260 in early May. Weekly downloads remained strong, with a high of approximately 350K in early April and a low of around 236K in mid-June. Active users peaked at over 4.9M in mid-April and saw a decline to about 3.8M by mid-June, before bouncing back to over 4.1M by the end of June.
Temple Run 2 by Imangi Studios experienced relatively modest revenue, peaking at $30 in late April. Weekly downloads were more dynamic, reaching a high of about 181K in early May and a low of around 101K in mid-June. Active users showed a steady increase, peaking at nearly 1M in mid-May and closing the quarter at around 920K.
Going Balls from Supersonic Studios LTD had a mixed performance in terms of revenue, with a peak of $124 in early April and lows around $15 in late May. Weekly downloads saw a high of about 186K in early April, before settling around 115K by the end of June. Active users followed a similar trend, peaking at around 759K in early April and dipping to approximately 510K by mid-June.
Tall Man Run, also from Supersonic Studios LTD, had minimal revenue, peaking at $8 in late May. Weekly downloads showed some variation, with a high of about 174K in late March and a low of around 75K in early May. Active users fluctuated between a peak of over 601K in late March and a low of around 411K in early May, closing the quarter at around 506K.
Sonic Dash Endless Runner Game by SEGA maintained consistent weekly revenue, peaking at $145 in late April. Downloads were stable, with a high of about 121K in late April and a low of around 67K in early May. Active users remained robust, peaking at over 1M in mid-April and maintaining similar levels throughout the quarter.
For more detailed insights and data, visit Sensor Tower.